Hey,
Sarlecc here.
When my two testers kept dieing in my game and having to go back several minutes or more due to not saving; I decided to make an Auto save system. The following script was the result (go figure). Not only does it have the ability to Auto save based on a script call but it also allows you to have a System file. The System file can save variables and switches that can be loaded up on a new game creation.
Instructions:
Place this script under Materials (and under Yanfly's save system if you are using it) and above Main.
Script calls:
i is the index number you want it to use
DataManager.save_settings(i)
DataManager.auto_save(i)
DataManager.load_settings(i) By default load_settings gets called when you
start a new game. But only if USE_SYSTEM_FILE is set to true.
Requirements: None though fully supports Yanfly's save system.
Credits:
Sarlecc for Auto save and System files
http://sarleccmythicalgames.blogspot.com/p/blog-page_12.html
Yanfly if you are using his save script
http://yanflychannel.wordpress.com/terms-of-use/
Update:
You may now call auto save with a key and display a message when said key is pressed.
Newest version
Download
Old version(s)
Download